rendering
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FlippedNormals – Trim Sheets for Game Artists
Trim Sheets Trim Sheets for Game Artists : Learn the “What, Why and How” of trim sheets to get…
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Comprehensive Introduction to ARNOLD for Cinema 4d
Comprehensive Introduction to ARNOLD Comprehensive Introduction to ARNOLD : In this series of tutorials in 8 hours and 20 minutes…
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Modeling a High-performance Vehicle in 3ds Max
Modeling a High-performance Vehicle Modeling a High-performance Vehicle : If you’ve ever dreamed about using your 3D modeling skills to…
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Gumroad – Understanding Vray for Modo – Part 2
Understanding Vray Understanding Vray for Modo – Part 2 : This second instalment of the Vray for Modo training…
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Cubebrush – Character Head Design Workflow
Character Head Design Workflow Character Head Design Workflow : This tutorial by veteran artist Marc Brunet covers the creation of…
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Creating Photorealistic Weapons with ZBrush and Quixel
Creating Photorealistic Weapons Creating Photorealistic Weapons : Create a photorealistic weapon and brush up on your modeling, sculpting, and texturing…
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Modeling and Texturing a Low Poly Helmet for Games in Max
Modeling and Texturing a Low Poly Helmet Modeling and Texturing a Low Poly Helmet : In this tutorial we will…
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Sculpting a Stylized Axe in ZBrush
Sculpting a Stylized Axe in ZBrush Sculpting a Stylized Axe in ZBrush : In this tutorial, we’ll learn how to…
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Gumroad – Understanding Vray for Modo – Part 1
Understanding Vray for Modo Understanding Vray for Modo : This introduction to Vray for Modo will help to demystify…
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