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Creating Low Poly Trees in 3ds Max
Creating Low Poly Trees Creating Low Poly Trees : Learn how to create realistic poly models for use in your…
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Creating Photorealistic Weapons with ZBrush and Quixel
Creating Photorealistic Weapons Creating Photorealistic Weapons : Create a photorealistic weapon and brush up on your modeling, sculpting, and texturing…
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Creating Game-ready Modular Structures in 3ds Max
Creating Game-ready Modular Structures Creating Game-ready Modular Structures : Breaking down a modular structure into a game ready asset can…
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Texturing a Stylized Game Environment in Photoshop
Texturing a Stylized Game Environment Texturing a Stylized Game Environment : In this Photoshop tutorial we’ll learn how to…
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3DMotive – Mechanical Assets in 3ds Max Volume 1-3
Mechanical Assets in 3ds Max Mechanical Assets in 3ds Max : In this course we will be looking on how…
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The Gnomon Workshop – Creating Props for Games Vol. 1
Creating Props for Games Creating Props for Games : Creating assets for real-time game projects has become more intuitive and…
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Game Environment Texturing Fundamentals
Game Environment Texturing Creating textures for games can sometimes be a very involved and confusing process. In this course,…
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