3d modelingblenderSoftware usedSubstance PaintertexturingtutorialTutorial content

Learn to Create a Game-Ready Katana (Blender and Substance)

Udemy - Learn to Create a Game-Ready Katana (Blender and Substance)Learn to Create a Game-Ready Katana


Learn to Create a Game-Ready Katana (Blender and Substance) : This course takes you from beginning to finish on 3D modelling, uv-unwrapping, and texturing a game-ready Katana. You will need Blender and Substance Painter to complete this entire course. At the end you will have a stunning 3D asset ready to be imported into your game engine of choice.

  • Learn a complete workflow of creating game assets
  • Become confident in your 3D modelling and texturing skills


  • Some navigational experience with Blender 2.8 is recommended
  • You’ll need both Blender 2.8 and Substance Painter

This course is intended for novice-intermediates, but all skill levels are welcome.

Who this course is for:

  • Beginner 3D artists ready to work on game assets
  • Game Developers wanting to learn how to create killer 3D game art

What you’ll learn

  • You’ll learn how to model and texture a game-ready asset in Blender 2.8 and Substance Painter
  • You’ll learn good practices for managing topology
  • You’ll learn how to uv-unwrap
  • You’ll learn how to bake texture maps from a highpoly mesh

Watch the Introduction Video :


Direct download links 760 MB :

 Direct download link reserved for subscribers only This VIP  

Dear user to download files, please subscribe to the VIP member

  • To activate your special membership site, just go to this link and register and activate your own membership . >>>register and activate<<<
  • You can subscribe to this link and take advantage of the many benefits of membership.
  • Direct downloads links
  • No ads No waiting
  • Download without any limitation ، all content in website 

 CGArchives Is The Best  



Review this tutorial

User Rating: Be the first one !

Related Articles

Leave a Reply

Your email address will not be published. Required fields are marked *

Back to top button