compositeHoudinilightingparticle and dynamicsSoftware usedtutorialTutorial content

CGCircuit – Aggregation – Rigid body Self Assembly

CGCircuit – Aggregation – Rigid body Self AssemblyAggregation

 

Aggregation – Rigid body Self Assembly : Welcome to my new course called Aggregation.

In this 6.5 hour intermediate to advanced level course we’re going to learn how to fracture and explode any object and then dynamically assemble it back together. EPIC.

During this course you will not only learn the basic effect, but we’ll also build it up to a full production shot with all the steps to get there. We’ll create awesome electricity, we’ll do smoke simulations, we’ll learn how to light, render and composit everything.. the whole shebang!

This course will require at least a base understanding of Houdini and VEX. I will explain most things I do in detail but I expect you to know at least fundamentals like how to work with custom attributes and the basics of VEX like declaring attributes. If you want to learn the absolute basics of Houdini I recommend my Howdini101 course of which the first few hours are free. You can find it on www.howdini101.com

Software used:

  • Houdini 18.5
  • Redshift 3 (you can use demo)
  • Blackmagic Fusion (or any other composting application, but I will demo in Fusion)

Direct download links 12.6 GB :

 Direct download link reserved for subscribers only This VIP  

Dear user to download files, please subscribe to the VIP member

  • To activate your special membership site, just go to this link and register and activate your own membership . >>>register and activate<<<
  • You can subscribe to this link and take advantage of the many benefits of membership.
  • Direct downloads links
  • No ads No waiting
  • Download without any limitation ، all content in website 


 CGArchives Is The Best  

Review

Review

Review this tutorial

User Rating: Be the first one !

Related Articles

Leave a Reply

Your email address will not be published. Required fields are marked *

Back to top button