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Intro to Environment Painting with Maciej Kuciara

Intro to Environment Painting with Maciej KuciaraIntro to Environment Painting

 

Intro to Environment Painting with Maciej Kuciara : Industry-leading senior concept artist Maciej Kuciara will teach you how to construct environment paintings using both 2D and 3D techniques, and how they apply to a modern video games production pipeline. Start with the foundations of art and architecture, and learn video game development pipelines to propel your environment painting skills to the next level.

  • Foundations

Having strong foundational skills is crucial for creating video game concept art, regardless of beginner or advanced experience. After an overview of art history and architecture, Maciej will walk you through the rules of perspective, and provide several drawing techniques to build a solid foundation.

  • Composition

Building on the foundational skills you learned last lesson, Maciej will explore the wide world of composition. Learn to create environment sketches from scratch.

  • Basic Light and Values

Lighting and values are key for rich and informative environment painting. Follow Maciej’s guide to understand lighting theories, surface properties and fundamentals of value used in environment painting.

  • Color and Photo Textures

Understanding how colors work can make or break the illusion of realism. Learn how Maciej is using lighting theories in illustration and how to examine and use photography to your advantage in environment painting.

  • Shapes and Design

Knowing how to design is most difficult part that is main ingredient of great concept artworks. Maciej will discuss basic rules of design and how to apply them to create compelling design language to build your worlds.

  • Level Design

In this lesson, Maciej will demonstrate how the skills you’ve learned thus far fit into a video games production pipeline. Learn various theories related to what makes a powerful level design, and how to work with a team of artists.

  • Intro to 3D

To achieve your maximum potential, you must be familiar with a variety of tools. Maciej will discuss the importance of knowing 3D, and explore its application to concept art and illustration.

  • 3D Environments

Working in 3D to create foundation for environment painting is quickly becoming industry standard. Follow Maciej’s guidance on how to apply acquired knowledge of 3D in increments to build habit of productivity and create robust illustrating system that is open for iterations.

  • Foundations
  • Composition
  • Basic Light and Values
  • Color and Photo Textures
  • Shapes and Design
  • Level Design
  • Intro to 3D
  • 3D Environments

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