Game DevelopmentUnreal Engine

Unreal Engine – Next Gen Modular City V2

Unreal Engine - Next Gen Modular City Next Gen Modular City


Next Gen Modular City : When it comes to open world games, the most energy and time consuming in game development is the creation of environment assets and tools, and for solo/indies devs it can be extremely difficult to create theses kind of environment and at the same time design others aspects of your game. ModularCity is All in One complete cities/urban pack designed in the unique goal of allowing the creation of open world game based on cities. Its unlimited Modular capabilities make the pack suited for creating varied and unique city environment architectures, your own! From large landscapes cover by foliage to dense cities space, Modular City contains all the tools to make it possible. It also comes with 5 special blueprints like the Procedural Building Generator designed to speed up the level’s creation. Even that Modular City comes with a lot of meshes, you can expand it and create your own meshes in editor for suiting a particular need. It is also compatible with the free Quixel Megascans and any others materials library so you can make it follows your own artistic vision and meet the Next Gen requirements.

Technical Details

Note: for 4.24 & Up, join the discord to get the update after you owned the pack


  • Fully support both interior and exterior (everything you create will be enterable)
  • Modular Procedural Building Generator
  • Fully Support Quixel Megascans Materials
  • Modular Building
  • Modular House
  • Modular Kitchen
  • Modular Gas station
  • Modular Restaurant
  • Modular coffee, bar and Fast food
  • Modular Commercial Centers
  • Unified Modular Road, tunnel, Bridge and Rail spline
  • Different Foliage types
  • Optimized Realistic Auto Landscape Material
  • Include Overview, Example City and an Advanced Landscape Map

Texture Sizes: 4K to 32*32 generated from Substance Instance Factory.

Collision: Yes

Vertex Count: 4 to 7918 for modular meshes

LODs: 4

Number of Meshes: 2775.

Number of Materials and Material Instances: 42 & 577.

Number of Textures: 1369 textures, 326 Substances Graph instances and 426 Substance Instance Factory.

Supported Development Platforms: All Unreal supported development platforms.

Supported Target Build Platforms: PC, VR and Consoles.

Note: for best rendering enable distance field in project settings.

Pictures of this Game Development :

Watch the Introduction Video :


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