Game DevelopmentUnreal Engine

Unreal Engine – Modular Medieval NPC

Unreal Engine - Modular Medieval NPCModular Medieval NPC

 

The Modular Medieval NPC comes with a load of assets to equip your medieval characters as you like.

Multiple hats, hairs, heads, chests, arms and legs are ready to be assembled to your own unique composition. Be it beggar, a rich townsman or a regular citizen – it’s your choice how to fill the world with NPC’s or maybe even use the provided items as Player Character gear.

Each equipment uses a master material and a mask texture, which allow you to tweak its visual appearance in detail. For compatibility to other asset packs (like weapon animation sets), the delivered skeletal meshes are skinned to the UE4 skeleton and main- and off-hand pivots are aligned to its hand grip. Main- and off-hand slots are also prepared in the Blueprints to receive your data.

To help you to get started with your new assets, the pack contains – beside the main Customizable Character Blueprint – NPC, Player Character and Character Editor Blueprints examples which implements all of the assets and their customization.

Technical Details

Character:

  • 3 Blueprints (1 base class, 2 child classes)
  • 10 NPC example Blueprints

Character Editor:

  • 3 Blueprints
  • 9 UMG widgets
  • 17 Additionals (textures, materials, mesh and structure)

Character Parts:

  • 13 Blueprints (11 Data Asset base classes, 1 BP Function Library and 1 BP Macro Library)
  • 129 PBR textures: albedo, normal, ORM (ambient [O]cclusion, [R]oughness and [M]etallic) and tint masks
  • 94 materials (including 2 Master Materials for items and hairs, plus 92 material for actual meshes and tint samples)
  • 44 meshes with 1 LOD
  • 44 Data Assets
  • 44 Thumbnail textures for Character Editor
  • 13 Additionals (Data Tables, Enums, Structures and a Render Target for the thumbnails)

Maps:

  • 1 Overview
  • 1 Thumbnails Capture Scene

Other:

  • UE4 Mannequin with slightly modified UE4 skeleton (added sockets)
  • 3 simple scenery assets

Scaled to Epic skeleton: Yes

Rigged: Yes

Rigged to Epic skeleton: Yes

Animated: Yes (Epic’s default animations)

Number of characters: Arbitrary amount of variations per customization. 3 core types (villager, spiritual, citizen)

Vertex counts of characters: 13-20k

Texture Resolutions: 2048×2048 (PBR textures)

Pictures of this Game Development :

Watch the Introduction Video :

 

Direct download links 1.62 GB :

 Direct download link reserved for subscribers only This VIP  

Dear user to download files, please subscribe to the VIP member

  • To activate your special membership site, just go to this link and register and activate your own membership . >>>register and activate<<<
  • You can subscribe to this link and take advantage of the many benefits of membership.
  • Direct downloads links
  • No ads No waiting
  • Download without any limitation ، all content in website 


 CGArchives Is The Best  

Review

Review

Review this Game Development

User Rating: 4.7 ( 1 votes)

Related Articles

Leave a Reply

Your email address will not be published. Required fields are marked *

Back to top button