Game DevelopmentUnreal Engine

Unreal Engine – 1950s NYC Environment Megapack

Unreal Engine - 1950s NYC Environment Megapack1950s NYC Environment Megapack

 

1950s NYC Environment Megapack : Here is our 7 months of hardworking as Leartes Team , 1950s NYC Environment Megapack with over 1150 Unique Meshes , a lot of BluePrints for easy use , Merged Building Parts for less Drawcalls in scene , we did our best for optimization since the Project is huge and there are a lot of Assets.

We have created renders by camera angles and additional Set Dressing + Lighting for each camera angles ,we include those Set Dressing and Lightings for camera angles in Sub-Levels , We also have Base Lighting and Base Directional Light in Sublevel for Showcase Map , if you will have any questions on how to use it you can get fast support via email.

Pack includes Building Parts , 10 Vehicles (3 Cars , 1 Limo , 1 F1 Car ,1 Pickup , 1 Tram , 2 Bikes , 1 Motorbike ) , and Sets of each types of props (like Benches set , Lights set , Billboards Set and much more ) , Building Parts are customizable so you can create your own building easily by combining different Building Parts which has vertex painting and tileable material options.And there are 5 Characters in the pack.

We have cubemaps on windows , so windows are looking like they have 3D interiors.

We have 5 Rigged Characters which is made according to Unreal Mannequin Skeleton so it is compatible with Unreal Mannequin Animations.

Technical Details

Features:

  • AAA Quality / All in one Megapack
  • Fully Modular Buildings / Roads
  • Over 1150 Unique Meshes
  • 3 Different Interiors (Barber , Bakery , Car Wash )
  • 11 Vehicles / 7 of them are Driveable / Animated
  • 5 Rigged Characters set in 1950s New York. ( Compatible with Unreal Mannequin Skeleton )
  • Sets of Each Prop types (Benches / Characters / Modular bridges / Signs / Billboards and much more )
  • 3D Interior Cubemaps
  • Vertex Paint for Dirt in Buildings.
  • Buildings / Vehicles / Props and more
  • Big Attention to details
  • Sub Levels for Cinematic Camera Lightings

Number of Unique Meshes: 1167

Collision: Yes

LODs: Yes up to 4

Number of Materials and Material Instances: 410

Number of Textures: 874

Texture Resolutions: 1K , 2K

Supported Development Platforms:

Windows: Yes

Mac: Yes

Supported Engine Versions : 4.21 , 4.22 , 4.23 , 4.24 , 4.25 , 4.26+ , UE5

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