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Uartsy – Illustration in ZBrush

Uartsy - Illustration in ZBrush

Illustration in ZBrush

 

Illustration in ZBrush : Meats Meirs shows his unique workflow for creating illustrations in ZBrush with an emphasis on photo integration.

The 5 most important lessons:

  1. Understand the fundamentals of working in 3D and 2.5D
  2. Learn how to sculpt Meats iconic stylized figures.
  3. Gain a solid grasp using HDRI and environment probes in Zbrush.
  4. Learn how to sculpt organic forms and surfaces.
  5. Utilize FibeMesh for your illustrations.

  • Project 1 : Fundamentals Of Illustration In ZBrush
    Learn the basics of working in 3 and 2.5D in ZBrush

  • Project 2 : Sculpt Your First Prop PLUS Your First Photographic Integration
    Learn how to make and integrate your own 3D design

  • Project 3 : Fundamentals Of Sculpting Meats Meier Style Figures In ZBrush
    Watch Meats sculpt in his own unique style

  • Project 4 : Using Materials In ZBrush
    Learn how to use materials and MatCaps

  • Project 5 : Using HDRI And Environment Probes In ZBrush
    Make your work look awesome with HDR Images

  • Project 6 : Generating Render Passes In ZBrush
    Control your illustrations by using render passes

  • Project 7 : Sculpting Organic Surfaces In ZBrush
    Meats demonstrates how to sculpt organic surfaces

  • Project 8 : Compositing And Rendering in ZBrush And Photoshop
    Pulling your work together and making a final illustration

  • Project 9 : Retopology And UVs In ZBrush
    Learn how to retopo and set up UVs in ZBrush

  • Project 10 : Using FiberMesh For Illustrations In ZBrush
    Take your illustrations to the next level by using fibermesh

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