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Python Scripting for Blender Introduction

Python Scripting for Blender IntroductionPython Scripting

 

Python Scripting for Blender Introduction : This course will teach you Python from the ground up.

No previous knowledge on Blender nor Python is required to follow along.

Requirements

  • You do not need any experience in Blender nor Python. Everything is explained in depth and from scratch

We will start slow, by discussing all utilities and tools that Blender has to offer. This way, you know exactly what is available and how to use it.

Using these features we will build a proficient workflow that allows us to work very effeciently.

From the beginning we start coding. This course is very applied, so be prepared to write some code!
But do not be afraid. We tackle every step and problem together.

During this course we will create 5 scripts from scratch, covering multiple topics including:

  • Overview of all tools and utilities Blender has to offer
  • Using the console and tooltips efficiently
  • Close look at how to structure and group your code
  • Converting and Applying Best Practices in Programming / Scripting
  • Data Structures in Python ( List, Dictionary, Float, String, Int )
  • Generating Objects through Code
  • Generating and Modifying Curves through Code
  • Creating and Assigning Materials through Code
  • Controlled Randomization
  • Working with existing modules to generate interesting geometry
  • Reading and Visualizing Data from .csv and .txt files in Blender using Python
  • Many Many More

Who this course is for:

  • 3D Artists who want to automate and optimize their workflow
  • Programmers who want to learn Python and Blender
  • People who are intrigued by the possibilities of combining code with art

What you’ll learn

  • Overview of all tools and utilities Blender has to offer
  • Using the console and tooltips efficiently
  • Close look at how to structure and group your code
  • Converting and Applying Best Practices in Programming / Scripting
  • Data Structures in Python ( List, Dictionary, Float, String, Int )
  • Generating Objects through Code
  • Generating and Modifying Curves through Code
  • Creating and Assigning Materials through Code
  • Controlled Randomization
  • Working with existing modules to generate interesting geometry
  • Reading and Visualizing Data from .csv and .txt files in Blender using Python

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