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Modeling Cartoon Props in 3ds Max 2017

Modeling Cartoon Props in 3ds Max 2017

Modeling Cartoon Props in 3ds Max


Modeling Cartoon Props in 3ds Max : If you’ve ever wanted to create stylistic 3D models, for use within games, animation, or film, then this course is for you. In this course, Modeling Cartoon Props in 3ds Max 2017, you’ll explore in-depth modeling techniques to create cartoon styled props using 3ds Max. First, you’ll discover how to use splines in conjunction with basic primitives to streamline the modeling workflow. Next, you’ll learn how to create cartoon styled advanced meshes by modifying geometry using edit poly. Finally, you’ll explore how to color your cartoon props by creating multi sub object materials and assigning material ID’s. By the end of this course, you’ll have a better understanding of the correct modeling techniques required to create cartoon styled 3D models. Software required: 3ds Max.

Modeling the Lollipop 27m 22s
Creating the Spline and Capsule for the Lollipop Swirl 5m 47s
Assigning Material ID’s and Applying Multi/sub-object Materials 9m 2s
Using the PathDeform and Twist Modifiers, Adjusting the Swirl Mesh 8m 12s
Creating the Lollipop Stick and Adding Glossiness 4m 20s

Modeling a Cartoon Slingshot 48m 36s
Using Symmetry for the Slingshot Base Mesh 11m 9s
Creating a Cartoon Wood Style 7m 22s
Creating the Rubber Band Sling Base 10m 4s
Using a Spline and Cylinder 7m 2s
Multi/sub Object Materials 12m 58s

Modeling a Cartoon Skateboard 53m 21s
Editing a Poly to Shape 13m 15s
Creating the Truck Base 11m 45s
Creating Truck Hangers 12m 50s
Creating the Wheels 10m 14s
Assigning Material IDs 5m 16s

Watch the Introduction Video :


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