INTRODUCTION TO LOOPS AND MOTION
GRASSHOPPER Sessions : Introduction to loops and the iterative paradigm, introduction to the Anemone plug-in, brownian motion, trail recording, multiple moving elements, interactive motion, geometry wrapping.
RECURSION AND TREES
Recap of loops and the iterative paradigm, recap of the Anemone plug-in, introduction to recursion, depth growth, recursive tree.
Recap of loops and the iterative paradigm, recap of the Anemone plug-in, introduction to geometry growth, simple curve growth – volcano example, endogenous curve growth – coral example, Diffusion Limited Aggregation – 2D lines, 3D spheres, 3D mesh, constrained inside of a text.
L SYSTEMS AND SIERPINSKI TRIANGLE
Recap of loops and the iterative paradigm, recap of the Anemone plug-in, introduction to L-systems, rigid Sierpinski triangle, custom Sierpinski triangle.
FLOCKING part 1
Lecture – Emergent architecture, recap of Vectors, recap of Anemone, Random vector, behavioral components: Random Wander, Adhere, Repulse, Stick, Slide, Revolve, Align, vector composition, vector trim, basic flocking setup
FLOCKING part 2
recap of Anemone, recap of Boids, inertia / friction, align to visible, stigmergy, geometry wrapping
The Iterative webinars are the specialty of the rese arch sessions. Since Mateusz Zwierzycki introduced his Anemone plugin it is easy and convenient to use loops in Grasshoper®, allowing for the vast world of recursion, fractals, cellular automata, growth simulations, L-systems, biomimetic simulations, multi-agent systems and interactive modeling
Direct download links : 16 GB
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