Creating Loopable Animations for Games in 3ds Max
Creating Loopable Animations for Games
Creating Loopable Animations for Games : In this 3ds Max and After Effects tutorial, we’ll be loopable animations with minimum possible keyframes and generating effective sprite sheets.These animations and sprite sheets are ideal for mobile games, particularly in isometric style games. We’ll start by understanding important concepts such as the importance of sprite sheets and why you’ll use them. Once we have an understanding of the basics, we’ll create loopable animations for multiple assets. To wrap up, we’ll create sprite sheets using TexturePacker Pro.
Contents :
- 01. Introduction and Project Overview 8.47 MB
- 02. Understanding the concept 66.31 MB
- 03. loopable animation for windmill 26.15 MB
- 04. Fixing texture of windmill in animation loop 49.06 MB
- 05. falling leaves 33.17 MB
- 06. Adding randomization to leaves animation 31.95 MB
- 07. Animating a conveyer belt animation 63.91 MB
- 08. Adding stones and their animation to the belt 64.03 MB
- 09. Animating a loopable water fountain 71.57 MB
- 10. Creating
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