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Creating Loopable Animations for Games in 3ds Max

Creating Loopable Animations for Games in 3ds Max and After Effects

Creating Loopable Animations for Games

 

Creating Loopable Animations for Games : In this 3ds Max and After Effects tutorial, we’ll be loopable animations with minimum possible keyframes and generating effective sprite sheets.These animations and sprite sheets are ideal for mobile games, particularly in isometric style games. We’ll start by understanding important concepts such as the importance of sprite sheets and why you’ll use them. Once we have an understanding of the basics, we’ll create loopable animations for multiple assets. To wrap up, we’ll create sprite sheets using TexturePacker Pro.

Contents :

  • 01. Introduction and Project Overview    8.47 MB
  • 02. Understanding the concept    66.31 MB
  • 03. loopable animation for windmill    26.15 MB
  • 04. Fixing texture of windmill in animation loop    49.06 MB
  • 05. falling leaves    33.17 MB
  • 06. Adding randomization to leaves animation    31.95 MB
  • 07. Animating a conveyer belt animation    63.91 MB
  • 08. Adding stones and their animation to the belt    64.03 MB
  • 09. Animating a loopable water fountain    71.57 MB
  • 10. Creating

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