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Asset Store – JU TPS 2 : Third Person Shooter System + Vehicle Physics

Asset Store - JU TPS 2 Third Person Shooter System + Vehicle PhysicsJU TPS 2

 

JU TPS 2 : Third Person Shooter System + Vehicle Physics : Easily create third-person games with fluid and realistic locomotion, weapon system, vehicle system and much more.

The system uses IK(Inverse Kinematics), Foot Placement IK, Weapon System, Advanced Rigidbody Character Controller, Procedural Weapon Animation System, Advanced Ragdoll Controller, Mobile Controls, Xbox 360 Controller Support, Vehicle Physics and much more.

FEATURES:

THIRD PERSON SYSTEM

  • A Advanced ​Locomotion System ​for third person games with Realistic Rotation, Realistic Foot Placement System, Walk, Jump, Crouch​, Roll, Walk in 8 directions, drive vehicles, Pick-up Weapons, Ragdoll System with Get Up system​.
  • Crossplataform Inputs (Support: Xbox 360 Controller, Android, IOs and Keyboards)
  • Complete ​Camera Controller System​ for third person games, with camera collision and different configurable camera angles for each situation.​

VEHICLE SYSTEM

  • Vehicle Physics System, being able to create motorcycles and cars.​
  • ​Non-convex Mesh Collider for vehicles​

DESTRUCTIBLES

  • Procedural Mesh Destruction to create destructibles props or destructible​ glasses for vehicles

ADVANCED RAGDOLL SYSTEM

  • Advanced Ragdoll System, If your character falls, he can get up normally, with smooth transitions from Ragdoll to Mecanim.

WEAPON SYSTEM

  • Complete Weapon System ​​​​​​with 4 fire-modes(Bolt-action, Auto, Semi-Auto, and Shotgun), precision adjusts, Procedural Weapon Animations, Auto Reload, Bullet Shells, Scope Sytem and Weapon Aim System​.

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