Behavior : This module allows to easily define different behaviors for your game objects using a custom implementation of Behavior Trees.
It’s Plug & Play. No configuration is needed and works for Unity Personal, Plus and PRO.
Behavior is an extension for Game Creator and won’t work without it.
- All the power and simplicity of Behavior Trees
- Split your AI in multiple trees and reuse them
- Complete Perception system
- Realtime state tracking for live debugging
- Schedule update times for maximum performance
- Extendable through our open API
- Dark Skin (even on Unity personal)
GAME CREATOR MODULES
With Game Creator you’ll have access to an ever growing number of modules.
These modules have been carefully crafted so they seamlessly integrate with your game using Game Creator’s Module Manager.
Full Source Code
Two examples of Behaviors:
- Basic Perception
- Play Hide & Seek game
Pictures of this Game Development :
Watch the Introduction Video :
Direct download links 8 MB :
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