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ZBrush Master: Create Your Own Toon 3D Characters

Udemy- Become a ZBrush Master: Create Your Own Toon 3D Characters

Create Your Own Toon 3D Characters

 

Create Your Own Toon 3D Characters : This course is for anyone who wants to learn a great workflow for creating high quality 3D cartoon characters in zBrush. We will cover all the basics from zSpheres to DynaMesh to zRemesher techniques and show you how you can take your sketch and turn it into a clean low poly game model.We will cover important sculpting techniques and I will show you how to properly paint your model inside zBrush. We will also take a look at some of the more popular brushes and alphas which you can use to add fantastic skin detail and paint any design you want on your own character.We will end the course by generating a uv map and take a quick look at how we can use goZ to export our model into another animation program like Maya.

Contents :

  • Lets Get Started
  • Create Base Mesh with zSpheres
  • Use DynaMesh to begin sculpting our character
  • Use DynaMesh to add even more shape
  • Finalize shaping, then adding hair, big tooth, and eyeballs
  • Use zRemesher to create low poly quad topology
  • Polypaint base color and highlights
  • Polypaint darker areas
  • Polypaint more detail
  • Finalize Polypaint
  • Painting Eyeballs
  • Create UV Map and Export to Maya

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