Game DevelopmentUnreal Engine

Unreal Engine – WorldScape Plugin – Make planets and infinite worlds v4.27 / 5.00

Unreal Engine - WorldScape Plugin - Make planets and infinite worlds WorldScape Plugin

 

WorldScape Plugin – Make planets and infinite worlds : Compatible with Unreal’s multiplayer, guide your imagination to quickly achieve fully procedural infinite playgrounds with the ability to customize the terrain’s noise through our heightmap decal system importing 8-bit and 16-bit heightmaps to gain full control of your terrain.

Technical Details

  • ClipMap’s based terrain technology
  • Create infinitely large and tiny flat/spherical worlds.
  • Smart terrain level of detail to achieve maximum performances.
  • Instanced, multithreaded procedural foliage generation through temperature, humidity, height, noise and slope parameters.
  • Noise-based biome system customizable C++
  • Import HeightMaps 8/16bits
  • Surface Collision
  • NavMesh
  • WaterPlugin
  • Layer Materials procedural for surface.
  • Realistic Gravity for planet. (Experimental)

Code Modules:

  • WorldScapeCore – Runtime
  • WorldScapeEditor – Editor
  • WorldScapeFactory – Editor
  • WorldScapeNoise – Editor
  • WorldScapeVolume – Editor

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