Game DevelopmentUnreal Engine

Unreal Engine – Takedown Animations Vol.1 v4.26-4.27

Unreal Engine - Takedown Animations Takedown Animations

 

Takedown Animations  : This set includes takedown animations with melee weapons (axe, bat, hammer, hands, knife), models of melee weapons (each of which contains 4 LODs), as well as battle sounds.

For each of the items (as well as for the hands), there are 4 takedown animations (two in the front and two in the back). The total amount of takedown animations is 20 pieces.

Also in this product there is a test Blueprint of the character, as well as a test map, on which you can immediately try out all the functionality of the product. All test functionality is fully replicated for both the Listen server and the Dedicated server.

Enjoy!

Technical Details

Features:

  • Clean and synchronized animations
  • There are Root Motion and In-place animations
  • The IK bones are synchronized with the animation
  • Ready-made weapon models with textures
  • Weapon models that include 4 LODs each
  • Battle sound effects
  • Well-documented code in the example
  • Fully replicated code in the example

Rigged to Epic skeleton: Yes

If rigged to the Epic skeleton, IK bones are included: Yes

Total Animations: 20

Number of ALL Animations (Without example): 84 (40 – In-place, 40 – Root Motion, 4 – Weapon Animations)

Animation types: Root Motion and In-place

Number of Materials and Material Instances: 5 (1 – Master Material and 4 – Material Instances)

Number of Textures: 20

Texture Resolutions: 2048×2048

Collision: Yes, mostly custom

Number of Skeletal Meshes: 4

LODs: 4

Number of ALL Blueprints (In example): 8

Number of AudioWaves/Cues: 62

Sample rate / bit rate: 44.1 kHz, 16bit Stereo WAVs

Do Sound FX loop: Yes

Supported Development Platforms:

Windows: Yes

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