Game DevelopmentUnreal Engine

Unreal Engine – Portals Blueprint 4.25

Unreal Engine - Portals BlueprintPortals Blueprint

 

Portals Blueprint : Full-transform portals, smoothly teleport and resize objects. Originally made for Unscher (a game in the 2018 Epic winter jam.) to give the impression of non-elucidian geometry or infinite stairs.

Technical Details

Limitations:

  • you cannot smoothly push a large object through a portal with another large object (try this with cubes in the demo)
  • Performance heavy – though probably the fastest seamless portal system for UE4
  • A Portal can only recursively view its matching pair

Features:

  • Portal blueprint
  • Smooth transition through portal
  • position, direction, momentum, and scale transformed through portal
  • Compatible with Character and rigid body actors (should work for nearly anything that can overlap)
  • Wall Walking non-Character BP with portal-compatible third person camera (from Unscher)

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