Game DevelopmentUnreal Engine

Unreal Engine – Mansion Hall 4.12 – 4.25

Unreal Engine - Mansion HallMansion Hall

 

Mansion Hall : This immersive environment takes you back to a seemingly abandoned set in the late 19th century. The decor is inspired by classic horror games and provides you with modular meshes, props, and materials for building one of your own.

Features:

  • Modular meshes built on a grid
  • High quality furniture and decorative props
  • Vertex paintable world aligned floor materials
  • Mansion Hall Environment
  • Asset Breakdown Scene
  • Modular Template
  • VFX from Epic’s Starter Content and the Particle Effects example project

Technical Details

Physically-Based Rendering: Yes

Textures size: 2048×2048 (1024×1024 and below for smaller props)

Collision: Automatically Generated

Polygon count: Up to ~30 000

LODs: Automatically Generated

Number of Meshes: 183

Number of Materials and Material Instances: 217

Number of Textures: 449 (no RGB-packing)

Intended Platform: Windows

Platforms Tested: Windows

Documentation Included: No

Pictures of this Game Development :

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User Rating: 3.35 ( 2 votes)

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