Game DevelopmentUnreal Engine

Unreal Engine – FluidNinja LIVE v4.26

Unreal Engine - FluidNinja LIVE FluidNinja LIVE

 

FluidNinja LIVE : Real-time, responsive 2D Fluid Simulation for PC and Mobile apps, featuring Volumetric Fog, Smoke and Clouds, Niagara Systems, Preset and Memory Management.

Key features

  • Live 1.5 features global usage: sim containers could move in WorldSpace
  • Live 1.4 features custom, lit Volumes with Self Shadows
  • Ready for Cinematic Rendering via UE 4.26 MovieRenderQueue
  • Ready to drive UE native Volumetric Clouds, Fog and Niagara Systems
  • Autonomous: following a three step setup, responsive fluid simulation Actors could be placed on level
  • Embeddable: fluid sim Actor Component could be added to user defined classes, pawns, vehicles
  • Scalable: could be optimized for average mobile devices – or run a 4k simulation container
  • Simulation buffers (density, velocity, pressure) exposed as RenderTargets

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