Game DevelopmentUnreal Engine
Unreal Engine – FluidNinja LIVE v4.26
FluidNinja LIVE
FluidNinja LIVE : Real-time, responsive 2D Fluid Simulation for PC and Mobile apps, featuring Volumetric Fog, Smoke and Clouds, Niagara Systems, Preset and Memory Management.
Key features
- Live 1.5 features global usage: sim containers could move in WorldSpace
- Live 1.4 features custom, lit Volumes with Self Shadows
- Ready for Cinematic Rendering via UE 4.26 MovieRenderQueue
- Ready to drive UE native Volumetric Clouds, Fog and Niagara Systems
- Autonomous: following a three step setup, responsive fluid simulation Actors could be placed on level
- Embeddable: fluid sim Actor Component could be added to user defined classes, pawns, vehicles
- Scalable: could be optimized for average mobile devices – or run a 4k simulation container
- Simulation buffers (density, velocity, pressure) exposed as RenderTargets
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