Game DevelopmentUnreal Engine
Unreal Engine – Fighting games template project v4.26
Fighting games template project
Fighting games template project : This template is a project that allows you to create a fighting game with as little Blueprint editing as possible.
Other:
- All the textures, sounds, and animations all included in this project.
- Includes some infinite blade free assets.
Technical Details
Features:
Select Fighting mode:
- 2.5D 1on1
- 2.5D 3on3
- OPTION
Select mode:
- Arcade Mode, VS CPU, VS Player and Training Mode can be selected.
Select stage:
- Two stage is prepared.
Select character:
- Mannequin is available as samples.
Play battle:
- Introduction with sequencer
- You win with 2 rounds of 99(1on1)/300(3on3) seconds per round.
- you can pause play, resume, Back to the title, retry.
- Round result is KO, DoubleKO, Timeover, and Draw.
Character movement :
- Collision control with capsule component
- F&B walk&step
- Jump
- Crouch
- Various punch&kick and damage animations
- Grab&cancel
- Guard&reversal
- Guard-crush
- Stun
- Special move
- Ultra Special move with sequencer
- Counter
- Sway&Parring(only 1on1)
- Change&Assist(only 3on3)
- Chain&Aerial-combo
- Super Armor
- Wall&Ground-bounce
- Blocking
Number of Blueprints: Level/PlayerController/GameMode/Camera/Character/Animation etc.
Input: one or two Gamepad, Keyboard
Network Replicated: (No)
Supported Development Platforms: Windows: (Yes) Mac: (No)
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