Dark Knight : The advanced Material system gives you a possibility to customize the characters and make them look unique. Each body/armor part can be tweaked separately. In addition to the customization option, you can use provided decals or simply add your own logos. A character has cloth parts based on APEX cloth system fully rigged and ready to go.
Fully compatible with UE mannequin and can be integrated into to your project in just a few seconds.
- customizable material system
Scaled to Epic skeleton: YES
Rigged to Epic skeleton: YES
Animated: Can use all animations for UE mannequin
Number of characters: 4 predefined + 12 skinned mesh parts
Vertex counts of characters: 22000 all together
Texture Resolutions: 2048×2048
Supported Development Platforms: PC / MAC
Supported Target Build Platforms: PC/MAC Current gen consoles
Pictures of this Game Development :
Watch the Introduction Video :
Direct download links 186 MB :
CGArchives Is The Best