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Unity 2D Game – Kawaii Survivor – The Coolest Roguelike Ever

Udemy - Unity 2D Game - Kawaii Survivor - The Coolest Roguelike Ever

Unity 2D Game – Kawaii Survivor


Unity 2D Game – Kawaii Survivor : If you want to create an Amazing Roguelike game similar to Vampire Survivors, Brotato or Survivor . io, or simply take the source code, reskin it, and publish it, (…) you’re at the right place !

In this course, we will embark on a Thrilling Adventure through every aspect of game development, from Fundamental Mechanics to Advanced Features that will bring your game to life, and Drastically Improve your Game Development Skills.

What you’ll learn

  • Object Oriented Programming Principles & How to Apply Them to any game
  • Creating a SOLID Architecture for this game, and any other one
  • Planning your Game ahead of time to Ease its Development
  • Designing & Implementing Complex User Interfaces
  • Creating an Modular Inventory System
  • Creating a Unique Roguelike Game in Unity
  • Writing Clean & Reusable Code

First off, you will learn how to create a Safety Net that will save you HOURS, Source Control.

You will learn how to use Github Desktop so that you can have Local Backups of your game, and prevent any unhappy accident.

You will learn how to Create a 2D Character using custom made art, Thank you Alex, Animate it, and Control it with a Responsive Joystick.

We will then add Enemies wandering around, looking to exterminate us, but We are not going to back down!

We will add Melee & Ranged Weapons so that we can properly defend ourselves.

And if we ever face tougher enemies, we can still Merge our Weapons and make them Stronger.

You will learn how to create a Fully Customizable Wave System, so that you decide which enemies spawn when.

Like any respectable Roguelike, and in line with Vampire Survivors or Brotato, our character will have Stats.

You will learn how to Manage the Flow of the Game correctly using a Game Manager, and Game States, so that you can correctly configure any system, at each stage of the game cycle.

To Manage all of the weapons & Items, we will create a versatile Inventory System, and give it a nice display with Double Sliding Panels !

Talking about that, it’s time to mention the User Interface. I can assure you that it won’t have anymore secrets to you.

You will learn how to Layout your elements so that they fit any screen size

Animate the UI the right way with interchangeable animations

Master Scroll Views & the different Layout Components so that your UI actually matches your Design.

We will add a sweat Character Selection panel, where players can purchase… characters of course with a Premium Currency.

Because yeah there is the candy, the currency used to purchase weapons & items during the battle, but this can’t be used for characters.

So I’ve decided to show you how to manage Multiple Currencies!

This is actually a good thing for the future of the course “Wink wink”

Cherry on the Top

You will learn how to polish the game, and make it shine. We will add

Camera Shake

Make use of Object & UI Shader Graphs (these are used to create the scrolling pear texture, sweat huh ?)

Sound Effects

Haptics (Bzzt Bzzt)


Damage Floating Text

Color Palettes

All along the way, I will give you some nice Tips & Tricks that will help you code Faster, in a More Consistent way & make your Game Dev Journey more Fun !

Who this course is for:

  • Those who want to create a Unique Roguelike / Roguelite Arena Shooter in Unity
  • Those who want to Level Up there Coding & Thinking Skills
  • Those who want to Design & Implement Intricate User Interfaces
  • Those who want to support my work

Direct download links 1 GB :

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