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Gumroad – VFX Studio Oriented / Procedural Sci-Fi Cities
VFX Studio Oriented / Procedural Sci-Fi Cities VFX Studio Oriented / Procedural Sci-Fi Cities : This tutorial will take…
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Material Texturing for Production in Mari & Maya
Material Texturing for Production Material Texturing for Production in Mari & Maya : This comprehensive material texturing workshop teaches…
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Gaea Essentials – Create Realistic Procedural Environments
Create Realistic Procedural Environments Gaea Essentials – Create Realistic Procedural Environments : Procedurally generated terrains that can be art-directed…
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Creating An Original 3D Creature Concept – Viper Dragon
Creating An Original 3D Creature Concept Creating An Original 3D Creature Concept – Viper Dragon : Creating original creature…
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Procedural Shading Techniques For Houdini & Arnold
Procedural Shading Techniques Procedural Shading Techniques For Houdini & Arnold : Learn to create photorealistic procedural shaders with Arnold…
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21 Draw – Mastering Light & Shading – Aveline Stokart
Mastering Light & Shading Mastering Light & Shading – Aveline Stokart : Light plays a major role in enhancing…
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Photorealistic Character Look Dev in Maya & Arnold
Photorealistic Character Look Dev Photorealistic Character Look Dev in Maya & Arnold : Whether it’s in movies, TV shows,…
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The Gnomon Workshop – Getting Started with Look Development in Houdini
Getting Started with Look Development Getting Started with Look Development in Houdini : Houdini is fast becoming one of…
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Arnold, Maya, Nuke – Intro to 3D Rendering Live Action VFX
Intro to 3D Rendering Live Action VFX Arnold, Maya, Nuke – Intro to 3D Rendering Live Action VFX :…
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Frostmourne Sword Full Process by CG Sphere
Frostmourne Sword Full Process by CG Sphere Frostmourne Sword Full Process by CG Sphere : 10 hours of content…
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