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Painting and Reconstruction Techniques with NUKE X

fxphd - Painting and Reconstruction Techniques with NUKE XPainting and Reconstruction Techniques

 

Painting and Reconstruction Techniques with NUKE X : Removals and digital matte painting fundamentals are essential skills for a compositor, but mastering these techniques requires a high level of technical understanding in order to facilitate the work, increase the speed and improve the results. Professor Victor Perez has designed this course to show you the hard craft of painting and removing elements from a shot in a simple still technically advanced way.

All tracking and geometry generation are done using just NUKE tools, no 3rd party software involved. Exploring the new features available in NUKEX 8 and MARI the course provides a real case scenario where the students will have the opportunity to perform professional massive removals applying the contents of every lesson. Because, of course, everybody can remove a microphone tip or a rig on-screen but, can you remove all the people from the overcrowded streets of Mexico? We are talking now.

Subjects to cover in the course:

  • NUKEX 8 Camera Tracker: Camera Tracking vs Object Tracking
  • Lens Distortion, Vignette and Grain Workflows
  • Python optimisations for 3D Projections setups
  • Rig Removal: 3D Projection vs 2D Patch
  • The UV Painting Workflow for Orthogonal View of a Perspective Plane
  • Live Painting vs Frozen Patch
  • Script Optimisation
  • Building Basic Geometry for 3D Projections: ModelBuilder and PointCloudGenerator nodes in-depth
  • The NUKE <>MARI Bridge
  • MARI and The Projection Painting Workflow
  • Case Study: “Emptying the Streets of Mexico”

Victor Perez is a senior visual effects artist with over 12 years of production experience in computer graphics, digital grading and visual effects, as well as a NUKE Official Certified Trainer by The Foundry®. As a senior digital compositing artist and 2D Technical Director he has a fine combination of both artistic and technical understanding of film post-production and visual effects. Member of Visual Effects Society and usual collaborator of Nukepedia. Victor has worked and researched with Oscar® winner studios such as Cinesite and Double Negative and others.

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