Marmoset Toolbag
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CGMA – Advanced Substance for Environment Art
Advanced Substance Advanced Substance for Environment Art : In this advanced version of Intro to Substance for Environment Art…
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Blender Sci fi Game Asset Creation with Emiel Sleegers
Blender Sci fi Game Asset Creation Blender Sci fi Game Asset Creation with Emiel Sleegers : If it sounds…
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Texturing a Game Character in Substance Painter
Texturing a Game Character Texturing a Game Character : Speed up your texturing workflow and create fascinating, detailed characters…
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ArtStation – [Tutorial] Realistic Game Assets
Realistic Game Assets [Tutorial] Realistic Game Assets : Hey everyone! My name is Florian Neumann and I’m a 3D…
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Creating a Subsurface Scatter Material in Substance Designer
Creating a Subsurface Scatter Material Creating a Subsurface Scatter Material in Substance Designer : Learn how to create an…
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Yiihuu – Creating a Sci-Fi Character for Games
Creating a Sci-Fi Character Creating a Sci-Fi Character for Games : This is an exclusive YIIHUU character which made…
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Artstation – Organic “Plate of Off World Sushi” Tutorial
OrganicTutorial Organic “Plate of Off World Sushi” Tutorial : A full run through of creating an organic sculpture from…
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Terrain Tile Texture and Rock Game Asset Sculpting Tutorial
Terrain Tile Texture and Rock Game Asset Sculpting Terrain Tile Texture and Rock Game Asset Sculpting Tutorial : A…
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ArtStation – Creating a AAA Game Asset
Creating a AAA Game Asset Creating a AAA Game Asset : In this seven-part course, Emiel Sleegers covers the…
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ArtStation – Quality vs Quantity in Storytelling
Quality vs Quantity in Storytelling Quality vs Quantity in Storytelling : In this two-part series, Javier Benitez breaks down coming…
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