The Gnomon Workshop – Introduction to Arnold
Introduction to Arnold
Introduction to Arnold : In this title, Robert Chapman covers his essential tips and production workflow for lighting artists who are just getting started rendering with Arnold. Robert starts with some of the basic settings that are important in ensuring correct renders with Arnold. This starts with the setup of a proper linear workflow and then onto the Arnold render settings. Moving on from there, he shows some of the basic controls for lights, materials and mesh shapes. After that Robert demonstrates how Arnold can render a few more things than just polygons by jumping into working with volumes and rendering curves. The final lesson before starting on the cover image is the creation of extra render passes (AOVs) and using them inside of Nuke. He finishes the series by lighting a stylized scene in which he starts with a basic lighting setup and then moves onto shading and final renders before bringing them into Nuke for a final composite. Within the last lesson Robert goes over a few quick tips for saving time and creating a unique look with utility nodes and more.
Contents :
- History of Arnold
- Linear workflow
- Render Settings Part 1
- Render Settings Part 2
- Render Settings Part 3
- Lights Part 1
- Lights Part 2
- Lights Part 3
- Materials Part 1
- Materials Part 2
- Mesh Controls Part 1
- Mesh Controls Part 2
- VDB Emission & Volumetrics Part 1
- VDB Emission & Volumetrics Part 2
- Rendering Curves
- AOVs
- Cover Image Part 1
- Cover Image Part 2
- Outro
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