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Simply Maya – Introduction to Hard Surface Modeling
Introduction to Hard Surface Modeling
Introduction to Hard Surface Modeling : In this tutorial we create a Dalek assault claw, covering a variety of hard surface modeling techniques in Maya. Topics include curves, extrusions along curves, motion paths and animation snapshots. The simple model allows us to show many modeling techniques in a short period of time. In the final part we also look at how to create contour renders in Maya.
Contents :
- Part 1 – Basic setup
- Part 2 – Creating the back handle
- Part 3 – Modeling the tubes with curves
- Part 4 – Repurposing smooth geometry
- Part 5 – Creating the claw hinges
- Part 6 – Modeling the main claw
- Part 7 – Finishing details
- Part 8 – Contour rendering the final piece
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