Rendering Interiors with V-Ray for Maya
Rendering Interiors
Rendering Interiors with V-Ray for Maya : In this series of lessons, we will explore the various techniques and some helpful tips for setting up realistic lighting for an interior scene using V-Ray for Maya. The ability to set up realistic lighting for an interior environment is a skill that is highly sought after in the CG industry. Problems to overcome arise with every digital set, so we will be covering a lot of very common issues that you will want to be aware of, such as using V-Ray lights to create physically-accurate light behavior, achieving realistic light-bouncing in our scene, optimizing our render speed, using V-Ray materials to simulate a variety of surface types, using an external image-editing application to add some finishing touches to our renders, as well as many other tips, tricks, and techniques that will help you become a stronger, more effective rendering artist in V-Ray.
Software required : Maya 2011 and higher V-Ray for Maya 1.5 SP1 and higher.
- Establishing proper scene scale when rendering
- Setting up the primary light source for our scene
- Adding secondary illumination sources to our scene
- Finishing the rough lighting of our scene
- Adding V-Ray materials to the floor and ceiling
- Refining the V-Ray floor material for our room
- Applying V-Ray materials to the chair in our scene
- Creating materials and textures for the pillows
- Adding materials to the rug and artwork in our room
- Adding materials to the table in our room
- Creating materials for the oranges in our room
- Rendering Maya Smooth Mesh objects in V-Ray
- Adding translucency to the curtains
- Making final quality adjustments to our render
- Using Photoshop to add final touches to our render
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