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Relief Terrain Pack v3.3 – Game Development

Relief Terrain Pack v3.3 - Game DevelopmentRelief Terrain Pack


Relief Terrain Pack v3.3 – Game Development :

  • AAA look of terrain at great framerates
  • 8 POM textures with self shadowing in 1 pass
  • Hard, well defined blending between detail maps
  • Physically based shading (Unity PBR model)
  • Unity5.3 ready
  • Tessellation (DX11, openGL4)
  • Advanced dynamic snow (with glitter)
  • Triplanar with PM shading
  • Global color/normal maps
  • Terrain holes system
  • Advanced dynamic water features
  • Emission masks (dry surfaces & fluid – lava)
  • Caustics
  • And more…

Editor features :

  • Built-in geometry blend toolset for seamless merge terrain with your geometry
  • Built-in splat composition tools
  • Realtime LOD & feature set adjustment
  • Can be used on both terrain and arbitrary mesh

Includes new standalone RTP shaders that works out-of-the-box on any mesh including Voxel Terrains solutions (while any simplistic mesh with normals is enough).

Compatible with many products, including:

  • TerrainComposer (strong integration)
  • uTerrain (triplanar shading)
  • TerraVol (triplanar shading with LOD system)
  • Planetary Terrain

Package requires GPU with SM3.0
Does not require Unity PRO.

Pictures of this course :

Watch the Introduction Video :



Direct download links 264 MB :

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