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Relief Terrain Pack v3.3 – Game Development
Relief Terrain Pack
Relief Terrain Pack v3.3 – Game Development :
- AAA look of terrain at great framerates
- 8 POM textures with self shadowing in 1 pass
- Hard, well defined blending between detail maps
- Physically based shading (Unity PBR model)
- Unity5.3 ready
- Tessellation (DX11, openGL4)
- Advanced dynamic snow (with glitter)
- Triplanar with PM shading
- Global color/normal maps
- Terrain holes system
- Advanced dynamic water features
- Emission masks (dry surfaces & fluid – lava)
- Caustics
- And more…
Editor features :
- Built-in geometry blend toolset for seamless merge terrain with your geometry
- Built-in splat composition tools
- Realtime LOD & feature set adjustment
- Can be used on both terrain and arbitrary mesh
Includes new standalone RTP shaders that works out-of-the-box on any mesh including Voxel Terrains solutions (while any simplistic mesh with normals is enough).
Compatible with many products, including:
- TerrainComposer (strong integration)
- uTerrain (triplanar shading)
- TerraVol (triplanar shading with LOD system)
- Planetary Terrain
Package requires GPU with SM3.0
Does not require Unity PRO.
Pictures of this course :
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Direct download links 264 MB :
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