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Learning KeyShot

Learning KeyShot

Learning KeyShot

 

Learning KeyShot : In this course, George Maestri helps you get started with KeyShot. George starts off by taking a look at the Keyshot interface and going over some of the basics. Next, he helps you get used to the workflow by showing how to create a simple render. He also digs into working with materials and lighting. To wrap up the course, George goes over how to animate with KeyShot.

Contents :

  • Navigating the KeyShot interface
  • Configuring performance settings
  • Managing the objects in a scene
  • Importing assets into KeyShot
  • Assigning and modifying materials
  • Setting up the final render
  • Creating materials
  • Working with transparency and refractions
  • Using objects as lights
  • Creating a turntable animation
  • Animating parts of objects

1. The KeyShot Interface

Overview of the KeyShot interface    4m 40s
Navigation in KeyShot    2m 50s
Performance settings    3m 11s
Manage scenes    2m 32s
Select and move objects    3m 43s
File management    2m 24s

2. Create a Simple Render

Import assets into KeyShot    2m 25s
Assign materials    4m 13s
Modify materials    4m 39s
Add texture maps    3m 49s
Lighting the scene with images    4m 10s
Set up the final render    4m 18s

3. Work with Materials

Create materials    5m 51s
Work with transparency and refractions    5m 4s
Transparency and render quality    5m 32s
Bump and opacity mapping    5m 7s
Manage materials across multiple objects    3m 38s
Use material graphs   4m 32s

4. Lighting and Rendering

Use the HDRI editor to create lights 6m 1s
Use objects as lights    3m 24s
Use backplate images    3m 6s
Work with cameras    5m 16s
Create depth of field    2m 9s

5. Animation

Create a turntable animation    2m 37s
Animate parts of objects    2m 59s
Camera animation    3m 46s

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