Game DevelopmentUnreal Engine

King Wash Laundromat (City Scene) 4.12

King Wash Laundromat (City Scene) 4.12King Wash Laundromat


King Wash Laundromat (City Scene) 4.12 : This project includes an external laundromat storefront and interior (everything pictured) with all assets, materials, and vfx created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.


  • Over 100 prop assets
  • Master material setup that control the majority of all props and models within the room
  • Master material on all tiling surfaces to control dirt, wetness, and a secondary texture set
  • Material setups such as fog and lighting rays
  • Blueprints (BP) to automate machine door placement
  • Blueprint for easy ceiling light rig setup
  • Multiple Look Up Tables (LUTs)
  • Wire Splines for cords and cables
  • Grunge and Decay Decals
  • Cinematic Post Processing
  • Glass materials
  • Tilable texture sets for concrete, plaster, tile,wood, and glass

Technical Details

  • Physically-Based Rendering: Yes
  • Texture Size : 90% at 2k Texture size, 10% at 1k or below
  • Collision: Auto Generated
  • Vertex Count: 60975
  • LODs: NA
  • Number of Meshes: Meshes- 227
  • Number of Materials and Material Instances: 161
  • Number of Textures: 480
  • Intended Platform: Xbox, Playstation, Linux, Windows, iOS, etc
  • Platforms Tested: Windows
  • Documentation Included: Yes

Pictures of this Game Development :

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