Introducing Photoshop 3D
Introducing Photoshop 3D
Introducing Photoshop 3D : When it comes to Photoshop, 3D doesn’t require a special pair of glasses, NURBS curves, or subdivision surfaces. In fact, Deke shows how, using the Photoshop skills you have now, you can quickly create 3D objects that look like the real thing, complete with volume, shading, and perspective. This introduction guides you through 3D in Photoshop in the shortest time possible. Deke shows you how to model forms, wrap them with color and surface textures, hang lights in your scene, and add cameras—the windows into your 3D world. Plus, learn how to create 3D type and extrude path outlines so they have the appearance of depth. Get started now on a series of eye-popping 3D projects that will help you get to know Photoshop in a whole new way.
1. 3D Essentials
Preparing to work in 3D 3m 45s
Some quick 3D terminology 5m 10s
Creating a simple 3D object 6m 30s
Adding an object to a 3D scene 7m 44s
Changing the colors of 3D objects 4m 4s
Rendering the final 3D artwork 6m 41s
2. Working in 3D Space
Rotating the 3D camera 7m 29s
The ground plane and X, Y, and Z axes 5m
Moving an object in 3D space 7m 36s
Rotating an object in 3D space 5m 4s
Saving cameras and adjusting coordinates 7m 28s
3. Extruding Type
Creating 3D type 7m 3s
Coloring the extruded sides 4m 22s
Aligning letters to the ground plane 7m 2s
Beveling and inflating 3D type 6m 48s
Editing and formatting 3D type 7m 50s
4. Extruding Paths
Drawing a symmetrical path in Illustrator 7m 46s
Extruding a path outline into 3D space 7m 24s
Bending a path around its center 5m 6s
Editing an existing 3D path outline 4m 48s
Merging 3D objects into a single scene 9m 30s
Beveling the front and back of a path 8m 17s
Duplicating 3D meshes 6m 45s
5. Working with Materials
Diffuse, Specular, Shine, and Reflection 9m 2s
Modifying multiple materials at a time 5m 48s
Diffuse texture and UV Overlay 9m 17s
Assigning multiple colors to a 3D object 6m 19s
Painting directly on a 3D object 10m 12s
Adding and adjusting environments 9m 48s
Creating a textured bump map 9m 7s
6. Importing a 3D Model
Finding 3D models online 3m 36s
Importing a 3D model into Photoshop 8m 14s
Creating a depth-of-field effect 5m 48s
Exporting a 3D scene as a DAE file 5m 39s
7. Lighting Your Scene
Without light there is darkness 10m 1s
Adjusting the default infinite light 6m 24s
Adding a spot light 7m 34s
Point lights and reflections 7m 4s
Customizing the image-based light 7m 10s
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