Human Face Topology For Production by Chung Kan

Human Face Topology For Production by Chung KanHuman Face Topology

 

Human Face Topology For Production by Chung Kan : In this tutorial, you will learn how to create proper face topology from a 3D scan data head that is rigging/animation friendly with modeling techniques that are used in a professional production environment.

Includes:

  • 1 Video File
  • OBJ file format of the Final Head Mesh

Duration : 2hr video MP4 format with audio commentary in English

A working knowledge of Maya is preferred but these principles & techniques can also be applied to other 3D modeling packages.

Direct download links 0.9 GB :

 Direct download link reserved for subscribers only This VIP  

Dear user to download files, please subscribe to the VIP member

  • To activate your special membership site, just go to this link and register and activate your own membership . >>>register and activate<<<
  • You can subscribe to this link and take advantage of the many benefits of membership.
  • Direct downloads links
  • No ads No waiting
  • Download without any limitation ، all content in website 


 CGArchives Is The Best  

Review

Review

Review this tutorial

User Rating: 5 ( 1 votes)
Exit mobile version