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HOW I CREATE ARMOR & CLOTHES with Marvelous Designer

HOW I CREATE ARMOR & CLOTHES with Marvelous Designer

HOW I CREATE ARMOR & CLOTHES with Marvelous Designer

 

✦╰┈➤ HOW I CREATE ARMOR & CLOTHES with Marvelous Designer : I’ve spent the past few years working with Marvelous Designer to create original characters, and over time, I’ve developed my own approach to using this software. This approach opens up a lot of possibilities and lets you create all sorts of amazing things you might not have expected to do with Marvelous. ✦

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✦ ╰┈➤I’ve recorded these videos so you can explore a fresh way of working in Marvelous Designer, and I’m confident they’ll be helpful on your art journey. ✦

╰┈➤  35Hours of real time record / 2 different project, Roller Girl & Elfic Armor. All these videos are chaptered, and not Narrated.

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✦╰┈➤ I also add a Narrated part who will guide you through each step, including export settings, adding thickness in ZBrush, setting up subdivisions and dynamic subdivs for clean detail hierarchies, UV setup, and tips on topology and retopology. I’ll also show you how to export everything into Substance Painter. By the end, you’ll have all the tools you need to create complex clothing and armor pieces using Marvelous Designer and ZBrush, while working efficiently ✦

╰┈➤  ~1Hour Narrated content who detail the full pipeline to work with a Marvelous Designer base.

✦ Videos Summary ✦

╰┈➤ 1 – Introduction

╰┈➤2 – Quick Workflow presentation

╰┈➤3 – How I export from Marvelous

╰┈➤4 – How I Import in Zbrush & Welding Meshes

╰┈➤5 – Topology & Retopology

╰┈➤6 – Adding Thickness in Zbrush

╰┈➤7 – Subdivision & Dynamic Subdivision workflow

╰┈➤8 – Working with Zbrush to create complex Design

╰┈➤9 – Uv Setup

╰┈➤10- Export in Substance Painter, Create IDs Maps in Zbrush

╰┈➤11- Outro, Final.

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