Gumroad – LevelUp Digital Building a Medieval City
LevelUp Digital Building a Medieval City
LevelUp Digital Building a Medieval City : In this tutorial, Jan shares his workflow for creating terrains and forests. For the city, he dives into how to use functions with basic logic to create wall and tower generators. You’ll learn how to build various objects like trees, bushes, rocks, as well as how to approach more complex structures like towers and a cathedral. You will also learn how to keep your graphs optimized without hurting the visual quality of the output. This tutorial is packed with lessons for anyone looking to push their creativity within Substance Designer.
Whether you are new to Substance Designer, or a seasoned user, the lessons from this tutorial will give you a great understanding of the core principles of SD, as well as equipping you with skills and knowledge to tackle large scale terrain/city projects like this.
Contents
- More than 10 hours of training
- 1080 Resolution
Chapters
- Creating the Base Forest
- Walls and Towers
- Building walls and Outer terrain
- Inner City
- Forest Features
- Finishing Touches
Software Used
- Substance Designer
Level
- Beginner to Intermediate
- Prerequisite
- Basic knowledge of software used
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