Intermediate Rigging : This course teaches body rigging. Students build on the basic concepts and learn more complete full body rigging. Rigging controls like forward/inverse kinematics, twisting, and world/local constraints are added for ease of use during posing. Then shapes and customizations are applied to refine deformations. Student learn about multiplier attributes, lattices, wrap, nonlinear, and wire deformers, beginning Python scripting, ribbons, follicles, pose-space deformers, stretchy limbs, and gimbal avoidance.
Students learn how to make great deformations and build corrective shapes for characters. Students learn the aesthetics of body shapes.
- Model Evaluation and Proper Posing for Rigging
- Skeleton Structure – Spine, Neck, Head, Legs, Arms
- Skinning, Skin Clusters and Weights
- Control Rigs
- Blendshapes and Correctives
Watch the Introduction Video :
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