Getting Started with Python Scripting in Maya

Getting Started with Python Scripting in Maya

Getting Started with Python Scripting

 

Getting Started with Python Scripting : Welcome to this tutorial that is designed to get you up to speed with Python scripting in Maya. We’ll start this training by learning basic Python syntax for printing code and running MEL commands. We’ll then learn how to create variables and work with various types and concatenations. We’ll even learn how to create Lists, For Loops, and Windows so that we can get comfortable with building tools of our own that we and other artists can use to be more efficient inside of Maya. By the end of this tutorial, you will have the foundation you need to work comfortably with Python in Maya.

Contents :

  • 1 Introduction and project overview        00:52
  • 2 Your first Python script        07:13
  • 3 Running Maya commands in Python         07:42
  • 4 Specifying flag values in Python commands         05:43
  • 5 Transforming objects in Python         04:54
  • 6 Converting MEL commands that are designed to work a certain way         06:28
  • 7 Variables         06:20
  • 8 Concatenating your Python code and working with various types         08:08
  • 9 Lists and arrays         06:29
  • 10 Creating ‘for’ loops         05:27
  • 11 Changing the properties of items inside of a ‘for’ loop         05:49
  • 12 Creating our object alignment tool         07:21
  • 13 Building a window for our object aligner         11:08
  • 14 Preventing the duplication of windows         05:25
  • 15 Generating objects along the CVs of a curve         13:23

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