3d modeling3ds maxSoftware usedtexturingtutorialTutorial content

Game Art: Model & UV Map a Low Poly Character

Game Art Model & UV Map a Low Poly CharacterModel & UV Map a Low Poly Character

 

Game Art: Model & UV Map a Low Poly Character : Expand your game artistry know-how by becoming skilled in low-polygon modeling. Joel Bradley shows how to model and UV map low-poly assets in this course. Joel takes you through the process—using 3ds Max—of modeling a low-poly asset for use in in a game engine. He starts by providing an overview of tools and options to get you ready to set up a scene. Then he dives into the building and creation process, which includes shaping and using guide objects. Once the forms are established, Joel demonstrates how to detail, refine, and unwrap the finished model. He concludes the course by showing how to export the model and bake normal maps to get it ready for texturing.

Topics include:

  • Gamma and scale
  • Setting up a scene
  • Creation and shaping
  • Using symmetry modifiers
  • UV mapping
  • Using guide objects
  • Unwrapping
  • Detailing and finishing
  • Refining a model
  • Prepping a model
  • Exporting a model
  • Fixing issues
  • Normal map baking

Watch the Introduction Video : 

 

Direct download links 2.6 GB :

 Direct download link reserved for subscribers only This VIP  

Dear user to download files, please subscribe to the VIP member

  • To activate your special membership site, just go to this link and register and activate your own membership . >>>register and activate<<<
  • You can subscribe to this link and take advantage of the many benefits of membership.
  • Direct downloads links
  • No ads No waiting
  • Download without any limitation ، all content in website 


 CGArchives Is The Best  

Review

Review

Review this tutorial

User Rating: 2.4 ( 1 votes)

Related Articles

Leave a Reply

Your email address will not be published. Required fields are marked *

Back to top button