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From VR Sculpting To Realistic Texturing with Adobe Substance 3D

From VR Sculpting To Realistic Texturing with Adobe Substance 3D

From VR Sculpting To Realistic Texturing with Adobe Substance 3D

 

From VR Sculpting To Realistic Texturing with Adobe Substance 3D : Louise Melin will begin with a basic, nearly low-poly sculpture in Substance 3D Modeler VR and elevate it into a highly realistic wooden statue. She will emphasize achieving the carved wood appearance primarily through texturing instead of complex geometry, showcasing an effective non-destructive workflow throughout the process.

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