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Eye for Design – Bendy Limbs Rig for Cinema 4D

Eye for Design – Bendy Limbs Rig for Cinema 4DBENDY LIMBS RIG



  • Rigging for the non-rigger
  • The fastest & easiest way to rig your characters
  • Rig a bendy limbs style character in seconds
  • One click walk cycles using CMotion
  • Removes all the complex rigging concepts
  • Rig & animate all types & styles of characters

What is Bendy Limbs Rig for Cinema 4D?

Bendy Limbs Rig for Cinema 4D is the quickest and easiest way to rig and animate all types of cartoony bendy arm/rubber hose style characters! This is rigging for non-riggers, meaning you don’t have to worry about all those intimidating and complex rigging concepts! Get all them bendy arm/leg characters with separated limbs rigged in seconds by simply placing markers on your object to define where your characters body parts are, then add them to their corresponding body groups (head/torso/legs/feet/arms/hands) and voila, you are off and running animating your fully rigged 3D character! This is a non-joint rig, so no laborious weight painting (sorry Bob Ross, there is no joy in weight painting). Bendy Limbs Rig has already helped many folks who have never rigged nor animated a character in their life and given them the ability to easily rig their rubber hose style characters! Rig all different types and styles of characters! Intuitive, simple, flexible, and FAST! Start rigging your characters in Cinema 4D today with Bendy Limbs Rig!

How Does It Work?

Bendy Limbs Rig utilizes the powerful C4D Character Object, meaning it works with CMotion to easily apply a walk cycle in a few clicks! Simply define your limb positions, press a single button to create your rig, drag & drop your separate limbs (head/torso/arms/hands/legs/feet) in their respective controllers, and voila you’re ready to animate your character! This is the benefit of building a character with separated limbs and rigging with Bendy Limbs Rig vs. the traditional workflow of having a character made up of one mesh that relies on the laborious weighting and joint rigging workflow.

What Else Does It Do?

Aside from being able to easily rig up & animate your rubber hose/bendy limb style characters, there’s a lot of added controls like the ability to adjust arm and leg bend sharpness, advanced controls for total control over the tapering & curvature across your characters arms, legs, torso, and head, as well as wrist bend and limb parenting controls!

One Click Walk Cycles!

Bendy Limbs Rig utilizes the powerful Character Object with full CMotion support! CMotion is the native automatic walk cycle feature that applies a fully adjustable and procedural walk cycle to your character with a single click of a button! Rig and animate in literally a couple of minutes!

Got Tuts?

Yup! BLR includes three sample character rigs and three comprehensive tutorial overviews of basic and advanced features as well as one click walk cycles to show you how you can get up and running in no time using Bendy Limbs Rig for Cinema 4D, including setting up rigs for different types of characters as well as covering the advanced controls.



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