Game DevelopmentUnreal Engine

Dynamic Combat System – Magic v5.1

Dynamic Combat System - MagicDynamic Combat System


Dynamic Combat System – Magic : Third Person Magic System implemented entirely in blueprints.


  • Compatible with Dynamic Combat System
  • Modifiable/extendable
  • Zoom/Slow Motion systems
  • Dodging system
  • Dynamic Targeting included
  • AI system (template from preview video included)
  • Equipment & Inventory systems (with save/load option)

Technical Details

Number of Animations : 80

  • 37 Locomotion Animations(4 Blendspaces & AimOffset)
  • 33 Additional Animations(Attack/GetHit/Roll etc.)

Number of Blueprints : 156

  • Number of Actor Components: 16
  • Number of Blueprint Interfaces: 15
  • Number of Widget Blueprints: 22
  • Number of Animation Blueprints: 4
  • Number of Behavior Tree Nodes: 13
  • Number of Anim Notifies: 12
  • Number of Item Blueprints: 50
  • Number of Ability Blueprint: 24
  • Number of Sound Cues: 20

Number of Particle Systems : 21

Input: Keyboard, Mouse

Network Replicated : No

Pictures of this Game Development :


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