Game DevelopmentUnreal Engine
Dynamic Combat System – Magic v5.1
Dynamic Combat System
Dynamic Combat System – Magic : Third Person Magic System implemented entirely in blueprints.
Tutorials
- Compatible with Dynamic Combat System
- Modifiable/extendable
- Zoom/Slow Motion systems
- Dodging system
- Dynamic Targeting included
- AI system (template from preview video included)
- Equipment & Inventory systems (with save/load option)
Technical Details
Number of Animations : 80
- 37 Locomotion Animations(4 Blendspaces & AimOffset)
- 33 Additional Animations(Attack/GetHit/Roll etc.)
Number of Blueprints : 156
- Number of Actor Components: 16
- Number of Blueprint Interfaces: 15
- Number of Widget Blueprints: 22
- Number of Animation Blueprints: 4
- Number of Behavior Tree Nodes: 13
- Number of Anim Notifies: 12
- Number of Item Blueprints: 50
- Number of Ability Blueprint: 24
- Number of Sound Cues: 20
Number of Particle Systems : 21
Input: Keyboard, Mouse
Network Replicated : No
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