Creating realistic garment in for games & realtime render
Creating realistic garment
Creating realistic garment in for games & realtime render : Complete process from modelling to texturing .
Level – Begginer to Intermediate
The files you will get:
- 1 HD video
- a pack of used stencils
In this video I combined 4 previous videos to demonstrate the whole process to create a cloth asset for games or real-time render presentation. I will guide you and explain methods used to model an outfit in Marvelous Designer, sculpting in Zbrush, retop in Maya, texturing in Substance painter. Video has a written explanation with easy follow.
Topics covered:
- modeling in MD
- sculpting in Zbrush
- retopology in Maya
- texturing in Substance painter
In this video I will showcase creating an outfit asset from start to finish!
As a bonus included a pack of custom created stencils.
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Direct download links 2.8 GB :
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