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Chocofur – Interior Visualization Secrets in Blender

Chocofur – Interior Visualization Secrets in BlenderInterior Visualization Secrets

 

Interior Visualization Secrets in Blender : This Course ends the “forever hobbyist” approach. It is a step-by-step simulation of what an architectural project looks like and how to approach it. From start to finish. The techniques that I’m showing are exactly what I’ve been using in my day to day work as a 3D Artist. My team also uses these techniques. What you can see below are the end results of the main part of the course. The renderings are exactly what you’ll be able to create if you put time and effort to follow the lessons.

We start with the basics…

The first chapter of the course focuses on introducing you to Blender. It even includes a separate mini “Absolute Beginners Course”. That will teach you all the necessary basics if you’re completely new to the software. For more seasoned Blender users, this chapter will be a good warmup before we jump any further. To see what is the structure of every course chapter, you can
view Chapter 01 linked below.

We continue with more advanced topics!

Once you got the foundations right, we’ll jump into more advanced topics. In chapter ten I’ll explain the basics of Blender’s real-time rendering engine called Eevee. You will learn the benefits and best-case scenarios of using real-time engines. In chapter eleven I’ll explain my architectural animation workflow in Blender. Finally, in chapter twelve I’ll share my production tips and tricks on how to optimize your workflow.

Includes 12 Interior Scenes and over 300 Blender Models

Chapter 01: Introduction to Blender

First Chapter of the Blender 2.8 Interior Visualization Course will cover the most important changes that were implemented to Blender 2.8.

Chapter 02: Modeling from CAD Drawings

Second Chapter of the Blender 2.8 Interior Visualization Course will explain the methods and techniques of importing technical CAD documentation to Blender 2.8.

Chapter 03: Camera Matching

Third Chapter of the Blender 2.8 Interior Visualization Course will explain how to match a 3D camera with a reference picture and start 3D scene modeling.

Chapter 04: Interior Scene Modeling I

Fourth Chapter of the Blender 2.8 Interior Visualization Course will cover 3D modeling of main details such as windows, kitchen, and staircase.

Chapter 05: Interior Scene Modeling II

Fifth Chapter of the Blender 2.8 Interior Visualization Course will focus on 3D scene management and working with external 3D assets.

Chapter 06: Illumination Setup

Sixth Chapter of the Blender 2.8 Interior Visualization Course will explain the basics and principles of realistic 3D scene illumination.

Chapter 07: Material Setup

Seventh Chapter of the Blender 2.8 Interior Visualization Course will explain the material creation process for all the elements in the 3D scene.

Chapter 08: Rendering Setup

Eight Chapter of the Blender 2.8 Interior Visualization Course will in-depth cover the Cycles engine principles, hardware specifications, and optimal render settings.

Chapter 09: Image Post Production

Ninth Chapter of the Blender 2.8 Interior Visualization Course will focus on the rendering Post-production – Tone Mapping and Color Correction.

Chapter 10: Animation Fundamentals

Tenth Chapter of the Blender 2.8 Interior Visualization Course will explain the basics and principles of camera motion and interior animation.

Chapter 11: Eevee Scene Setup

Eleventh Chapter of the Blender 2.8 Interior Visualization Course will explain the main principles of the Eevee rendering engine and its application to the interior 3D scene.

Chapter 12: Advanced Techniques

Twelveth Chapter of the Blender 2.8 Interior Visualization Course is where we cover more advanced techniques such as batch rendering, HDRi adjustments, Render Pass mixing, etc.

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