Game Developmentunity

Asset Store – Tycoon Terrain

Asset Store - Tycoon TerrainTycoon Terrain


Tycoon Terrain :

Main features:

  • Runtime world gen and terraforming
  • Road systems with pathfinding
  • General grid pathfinding (roads and/or terrain)
  • Resource production/consumption Runtime world gen and terraforming

Do you also miss all those awesome tycoon- and city sim-games of old times?

This is a package that pays homage to all of them albeit in 3D and using Unitys terrain engine. If you ever thought of doing a remake or worthy successor of any of those games this asset should give you a running start.

Don’t like 3D? No problem, you can use an orthographic camera and use isometric assets.


  • World generation using the Diamond-Square algorithm for heightmaps and Perlin noise for vegetation.
  • Terraforming at runtime like you remember it!
  • A basic building system
  • Buildings can be set on a per tile basis what the ground should be under them: flat, leaning, sea etc.
  • Roads
  • Trees that can be cut down and will regrow at a rate you set up in the inspector
  • Example scene with resource generating buildings
  • A manual
  • Works fast up to 128×128 tiles, after that large terraforming operations become slower. Works up to 512×512 tiles with reasonable speed. Try web demo above to see if performance is good enough for your requirements before purchasing!

Direct download links 39 MB :

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