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Asset Store – TerraLand v3.4.4

Asset Store - TerraLandTerraLand


TerraLand creates high resolution Terrains both in Static & Dynamic Streaming scenes.

TerraLand is not only for Real-World Terrains but also for user-customized terrain data files to create any surfaces (e.g. Moon, Mars) from any external terrain generators (e.g. World Machine, Geoglyph, World Creator, Houdini & etc.).

The built-in Streaming feature in TerraLand, takes Unity Terrains to a whole new level where huge worlds will be updated in a smart behavior around the player using combination of multi-threading & asynchronous functions without being worried about performance.

TerraLand can also load splatmaps in runtime, so any renders from World Machine, Geoglyph, World Creator, Houdini & etc. can be converted to streaming tiles easily.

By utilizing processors in TerraLand, it becomes a complete suite for terrain enthusiasts who need any terrain editing operations inside Unity without even leaving it.

While the interface gives accurate coordinates data to users, detailed geo-location & geo-referencing operations in any complex GIS/Simulation/Gaming projects are simply possible.

We made TerraLand 3 a comprehensive package with lots of demo scenes & simple informative tutorials to quickly get you started in various terrain manipulations inside Unity.


  • full source code included
  • complete suite to generate, edit, update, resample resolution, smooth, split, stitch, texture, convert to mesh & export terrains
  • data file processors to slice very high resolution heightmaps & imagery files into tiles suited for streaming
  • image processors to automatically remove shadows, create colormaps and generate splatmaps
  • no sign-up needed in external websites or sources
  • no tokens from mapping providers are required
  • unlimited server requests for heightmap & imagery
  • accurate centimeter area selection
  • highest resolution global coverage
  • features ESRI’s updating community driven data source
  • compatible with Unity’s terrain system and any other 3rd party assets
  • user-friendly & intuitive user interface
  • fastest multi-threading terrain downloads & generation
  • never leave unity even in complex projects
  • easy to learn with lots of video & documentation resources
  • active support through emails and forum posts
  • professional community involving in high-end projects
  • used in many enterprise and educational projects

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